About API(bbFetchAudio)

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  • #225570
    tuantuanlee
    Participant

    I have retrieved 4096 32-bit floating point data by calling bbFetchAudio(FM mode), but i don’t know how to play the audio data in my program.

    • This topic was modified 7 years, 3 months ago by tuantuanlee.
    #225580
    AndrewAndrew
    Moderator

    Hello tuantuanlee,

    You will need to use some sort of system audio API to play sound. We use the Windows waveout API in Spike to play audio, but there are many options.

    Regards,
    Andrew

    #226692
    tuantuanlee
    Participant

    Thanks!

    I have called the Windows waveout API.
    My program can play the audio file recorded by Spike now.
    But,it can’t play the audio data retrieved by bbFetchAudio.

    #226731
    tuantuanlee
    Participant

    Is there any special processing for 4096 32-bit floating point data before play it by the Windows waveout API?

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